Overview of Design Patterns
General remarks
Objecteering
Java Developer is delivered with design patterns and programming patterns that you will find very useful as a Java
designer. These patterns result in the modification of a model
by creating objects or by modifying existing objects.
The patterns delivered with the Objecteering Java Developer are:
· the creation of methods to be implemented
· the creation of methods to be redefined
· the transformation of a primitive class into a non-primitive class
· the transformation of a non-primitive class into a primitive class
·
RMI
Access
These patterns are available in the context menu of a class, a package, an attribute or an association end.

Figure 133. Menu for launching patterns