Objecteering UML Modeler User Guide

Table of Contents

 

 

Introduction

Introducing Objecteering UML Modeler

Consistency mechanisms

Glossary

 

 

The interface

The main window

The explorer

The work view window

The fast link editor

The auxiliary window

The output window

The menu bar and the toolbar

Context menus

 

 

Functionalities

Launching Objecteering Modeler

Creating or opening a project

Receiving and upgrading a project

Creating elements

Modifying elements

Saving your work

Using project types

Working with MDACs

Configuring Objecteering Modeler

Using consistency checks

Importing elements from existing projects

Searching for elements in a project

Using the fast search service

Using shortcuts

Working with Objecteering macros

Using Modeling Wizard patterns

 

 

Model components

Introducing model components

The life cycle of a model component

Developing model components

Packaging model components

Deploying model components

Removing model components

Example

FAQ

 

 

Objecteering diagrams

Introducing Objecteering diagrams

Creating or opening a diagram

Creating elements in a diagram

Working with diagram elements

Working with links

Showing and masking elements in a diagram

Changing an element's size in a diagram

Setting graphic properties in a UML 2 diagram

Setting graphic properties in a UML 1.4 diagram

Using the grab function

Using the zoom function

Activating the grid (UML 2 diagrams only)

Aligning elements (UML 2 diagrams only)

Cloning graphic options (UML 2 diagrams only)

Using the lay-out option (UML 2 diagrams only)

Copying a diagram as a graphic (UML2 diagrams only)

Saving a diagram in a file

Printing a diagram

Closing a diagram

Class diagrams

Deployment diagrams

Object diagrams

Communication diagrams

Use case diagrams

Sequence diagrams

Activity diagrams

BPMN diagrams

State diagrams

Requirement diagrams

Dictionary diagrams

Goal diagrams

Business rule diagrams

 

 

Appendix 1 - Objecteering UML Modeler audit rules

Audit rules

 

 

Appendix 2 - Shortcuts in UML 2 diagrams

Shortcuts on actors

Shortcuts on artifacts

Shortcuts on attributes

Shortcuts on bindable instances

Shortcuts on bindings

Shortcuts on classes

Shortcuts on collaborations

Shortcuts on collaboration uses

Shortcuts on components

Shortcuts on information flows

Shortcuts on datatypes

Shortcuts on enumerations

Shortcuts on instances

Shortcuts on interfaces

Shortcuts on nodes

Shortcuts on operations

Shortcuts on packages

Shortcuts on ports

Shortcuts on signals